Your phone suddenly vibrates. You receive an anonymous message. From a junior astronaut who is the lone survivor of a spaceship accident. You are their only connection. This is the premise for 'Lifeline', an original adventure story from 'Three Minute Games'.
As you communicate with Taylor, who relies on your advice for survival, an engrossing story and relationship unfolds over several days. Written by Dave Justus, 'Lifeline' offers an immersive choose your own adventure game that challenges the way stories are told and how games are played.
Where graphics are purposefully lacking, Taylor is the living and breathing reality of your imagination. As you calm Taylor down after the crash, she (I imagined Taylor as female) begins to reveal the environment she is in and her sarcastic personality also blossoms.
Whilst some reviewers critiqued the game for its linear aspect, you can't help but feel responsible for Taylor's wellbeing and in the times of waiting (as she carries out your instruction or simply sleeps), you can't help but wonder what the outcome could be, knowing your actions could kill her.
Part of the experience is in the waiting. . . until your phone rings again. . . or not.
'Lifeline' enters an app market saturated with addictive games that seek to rob you of your money, but proves that a well written story and an original immersive experience is at the heart of a good game and one we will remember for a long time.