Monday, 6 May 2013

The Sims 4 PC Games Pre-Preview

OK so EA Games has officially announced The Sims 4 for a 2014 release. After the expected 10 expansions and stuff packs, I knew it was soon that the sequel to The Sims 3 would be released, but it definitely took me by surprise. 

All we know right now is that it will be out in 2014, but stay tuned for more information- I'm super excited. The Sims 3 kind of tailed off with the DRM/online/social media development, but the team can definitely make it right again with Sims 4. 

And while we wait for more news, let's decode this little message from the team:

Personally, the sequel would need to depart from all this social media bullcrap - there is enough of it on Facebook and I do not need to pay for any of it. It should be a standalone offline game that immerses its players in a world that they control, not controlled by social statistics or 'world'.

The failure of The Sims 3 was the lack of custom content- due to the increased difficulty of modding. One of the pleasures of playing the game was downloading different content and that needs to be at the forefront of the sequel- giving power to the community to create, not limiting creativity and forcing us to pay $100000 for rubbish EA store items/sets/worlds.

Making a successful Sims 4 (to players, not econimically) should be very easy, so long as the company doesn't just see it as a money making franchise (which it seems like it is all it is right now) and put back some heart into the game. 

I was insanely addicted to The Sims 2, but The Sims 3 turned my love for the franchise sour with their social/online direction. I think it is a time for a U-turn. 

Simply put, all I want is offline mode, improved graphics, bucketloads of clothes/furniture, full design tools and the Simlish humour that defined the series.


The Sims 4 confirmed for offline mode (but may have online components)

Ships early 2014.

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